![]() ![]() It included 25 of the drivers and teams anticipated to run the 2001 season, including Dale Earnhardt as the game was released 12 days before his fatal crash, as well as 42 fictional drivers and teams, most of which carried fictional sponsors or are sponsored by a Sierra company. It was the first installment in the "NASCAR Racing" series to include Daytona International Speedway, and included all 21 tracks that were raced in Winston Cup in 2000. Additionally, it was the first version of the game to feature the ability to race a full 43 car field. This was the first version of the game since NASCAR Racing 2 to have actual car manufacturers represented. The simulator also continued the increased efforts to reflect the aspects of driving a real car. the ability of the car to get airborne and flip). Namely was the introduction of full 24-bit color, as the previous games had only allowed 256, vastly improved car models and environments and, for the first time, the ability of the car to rotate in three dimensions (i.e. ![]() The game was a huge step forward over its predecessor and addressed many requested features for the game. NASCAR Racing 4 is a racing simulator produced by Papyrus and released in February 2001. ![]()
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